Word games are uncommon for me to review, but I do like them, and I liked the idea of combining the exotic art of haiku into a Boggle/Hangman-style word puzzle game. In Haiku Journey, you work your way through the ancient capitol of Kyoto towards Mt. Fuji, you take on several different grids made from paper lanterns with letters on them. Every time you find a word, that knocks some letters off the grid and they are replaced by others. Some of these letters are highlighted and show up in the mystery haiku on the screen. You can solve the haiku early to gain bonus points, or play it out. Haiku Journey can be a little confusing, as it is somewhat difficult to know exactly when a new level starts and ends, because when you solve a haiku, that level is not necessarily over. The graphics are very colourful and serene, done in a classic Japanese style with soft colours, and the music light enough not to be distracting. If you like word puzzles, Haiku Journey is just perfect for you, but I found it needed a little more upbeat spark for make it more fun for me. I guess I’m more of a marble-popping player.
This is an unusual word puzzle game that really keeps you thinking with its challenges. You first start with word pyramids, and you try to guess the words to build the pyramid in a Hangman style game, in guessing the letters of each word. Every time you miss, you lose a little of your health bar or some of your helping tools. You get bonuses for solving words quickly, and some helping icon in the word puzzles themselves. Some of these tools will slow down the clock for you, or cross out letters in your alphabet key to let you know those letters aren’t supposed to be used. You want to keep that health bar in the blue, because it does not reset with each new pyramid. That’s all you get, when the health bar goes to red, you’ll have to make the correct guesses or it’s game over. The words are common enough to be found in any Scrabble dictionary, but guessing them letter by letter is really rough. There are also other puzzles to keep your little team of explorers going through into their adventure. The graphics are pretty basic for a casual game, nothing too impressive there, but this is a word puzzle, and unlike the hidden object games, the detail does not have to be that spectacular. Read more...(266 words, 31 images, estimated 1:04 mins reading time)