I’m not sure how they do it, but since ERS Studios took over the reigns on the Azada franchise from Big Fish, it just keeps getting better and better. The characters we started off with look a bit different now, and the game has gone from the library in Titus’s family estate into a alternate world where just about anything can happen. Azada: Elementa continues its magic, and this time we are after Titus’ uncle, Panoptes to stop him from using elemental magic in an evil plot. Just as everything else in Azada, even Panoptes is not what he seems.
We really don’t have many hidden object puzzles to get through, in fact they make a good diversion from the many locks and logic puzzles needed to open them or get the objects to get into places further down the line. Titus keeps us updated, and we also have a furry pet monkey cat thing, that we can name and even dress using bonus items, but I really did not get into playing with this animal much. I have enough pets in real life, and this thing reminded me too much of Merlin’s friend, Giggles, in the game Magic Match. Read more...(319 words, 31 images, estimated 1:17 mins reading time)
I had reviewed the previous two Azada games here on musings awhile back, so it seemed natural to go ahead and take a look at this new sequel, Azada: In Libro. I found this game a bit more confusing and lacking some the simplicity of the previous two games. While the first two were set in a study, and we did puzzles through classic books or logic games, this time things have gotten really weird. Titus is back with us, but we are no longer in the confines of the library, and have been lured into coming to Prague to settle a legal matter about an inheritance. We come along with our relatives’ solicitor, and find ourselves in a charming Olde World part of town, and then are caught in a trap. Titus once again needs our help to keep his evil wizard uncle from getting the Azada text, but now the dark magic is roaming the streets, and Prague itself is a bit off. Even though the Czech Republic capitol is an old city, it looks like it is stuck in around 1900, but there are these smoky dark spirits floating around loose, and they have the capacity to devour the living flesh off people and animals, leaving only their bones, not unlike Hedorah did in the 1971 environmentalist movie, Gojira tai Hedora. (A movie that gave me some serious nightmares, but I was only seven when I saw it!). These things are merciless, and you are on the run, searching for the Azada text before this dark destruction can cut loose any further. Read more...(483 words, 31 images, estimated 1:56 mins reading time)
Now that you have successfully gotten Titus out of the puzzle he somehow managed to get his proper English self into for a hundred years, in Azada, he’s brought you back to help out in a whole new game. Enjoy the steampunk feel of this new Azada as you find yourself looking for clues, and playing all kinds of brain-teasing minigames in Azada: Ancient Magic. Go through a library of classic books as you crack the code and help the fearful Titus find his way through the magic locked in the library. From Fairy Tales stories from the Wild West, classic book lovers will enjoy the fun twist in seeing their favourite characters in a new way, and getting closer and closer to finding the secret of the Ancient Magic of Azada. So many different mind-bending challenges will come your way, puzzles, link-ups, sudoku-style, and memory challenges. With 20 classic stories to go through, there are so many possible outcomes. Read more...(191 words, 31 images, estimated 46 secs reading time)