We know there World of Warcraft but there Warcraft II: Tides of Darkness and it even better than World of Warcraft. In this game you are building and army. This game is about two races fighting each other. The races are the human and the orcs. You can play either of those two races. I always played the humans because the humans are on the good side. I always play the good side in every videogame. When you play this there a map on the left side of the computer screen and the blue and red tiny spot on map. The blue is the humans and the red are the orcs. When I look at that map it reminds me about the politics. The Democrats is the blue and the red are the Republicans. The graphics in this game are better than World of Warcraft. The gameplay in this kind like Age of Empires. You are building walls, training solders, building battleships and farms. The gameplay in this game isn’t World of Warcraft. Read more...(396 words, 1 image, estimated 1:35 mins reading time)
I’ve been playing Lord of the Rings Online, or LOTRO, as it named by its fan, for over four years now, and Turbine is pretty good at fixing things for the better, especially since they gave Codemasters the boot for causing an exodus of many of its players two years ago when they made it free to play. This year, Clisair and I used some tax refund money to purchase VIP status, and it has been worth every penny.
When the Mines of Moria expansion was offered, we snatched it right up, and went to exploring with our duo team of an elven hunter and human lore-master right away. The place was very dark, very dangerous, and we were far to low in levels to even consider being in there, but being the curious cats we are, we just needed to know what was in there. The place was massive, and it was filled with so much more than the movies or the books can show you. My lore-master even accidentally traveled down the well that Pippin ran into that alerted the orcs to the Fellowship’s presence. How lucky she was that it led to the Waterworks, Moria main plumbing facility. The water landing was great, but getting past those things that lived in the water, not so much. Read more...(516 words, 71 images, estimated 2:04 mins reading time)
This was a game I owned for the Nintendo DS a few years ago, and I very much enjoyed it, until my son traded away the system and the games for credits at the local Gamestop to obtain a PSP. I’m glad he’s happy with his trade, but I am also glad to have access to Puzzle Quest once again. This very enjoyable anime-style RPG featuring Match 3 Puzzles where we fight against orcs, zombies, undead and other nasty things has so much going for it. Read more...(350 words, 31 images, estimated 1:24 mins reading time)
Long before Peter Jackson gave us his vision of the Lord of the Ring Trilogy, the animation company of Rankin/Bass, who some might remember best for many stop animation TV holiday specials, gave us their version of The Return of the King. While this story focused mostly on Frodo (Orson Bean) and Sam (Roddy MacDowell) in their quest to destroy The One Ring, the other parts of the story were not forgotten. We see Gandalf (John Huston) and Pippin (Casey Kasem) as they deal with the orc invasion of Minas Tirith and Denethor’s (William Conrad) insanity brought on by the palintir. We delight in the alliance of Rohan and Gondor when King Theoden (Don Messick) brings the troops to aid in the defense of Gondor’s once shining city. It all starts as a story-song told by the Bard of Gondor (Glenn Yarbrough) as he tells Gandalf, Lord Elrond, Bilbo and the other Hobbits in the Fellowship of “Frodo of the Nine Fingers”. This story is more condensed than the big screen version, and was made as a children’s television movie to be played on Thanksgiving Day weekends back in the late 70s. Read more...(651 words, 88 images, estimated 2:36 mins reading time)
May 8, 2011 C.E., 4th Age
After a hiatus from this game, it turned out that Turbine is still using the point system, but it has become more group friendly. The storytellers that made this game nearly impossible for couples and families to play in groups without stiff penalties are gone. Perhaps their system was causing LOTRO to lose much of its earlier customer base. I do not know the full story, but the game is better than ever now, with the exception that what I once had to earn through gameplay can simply be bought with Turbine points. The new area of Enedwaith is now open, and it seems the enemies are not as blind as they once were. Lothlorien and Southern Mirkwood are filled with repeatable quests, and who knew there were so many orcs and trolls in Mirkwood? The old system is slowly coming back into play which made me like it before, but enough of the newer stuff is still there to make it easier to do, like map locators. The nightmare that I had experienced in the Free to Play Beta is gone. Even though parts of the game are still Free to Play, actually earning those Turbine points through deeds and actions makes the game much better now. Sure, entering the digits of your credit or debit card can earn you points, too, but to unlock certain places in Middle Earth, it’s not such a bad thing. Somehow, seeing all this stuff again, it was like it was all new again, but I still remembered it clearly, and went back to some old quests and deeds that we left untouched from before, and found that I could rack up the Turbine points rather quickly. Thanks, Turbine, for setting things to rights again.