Cake Shop 3 takes Emily’s cake cafes on a little worldwide spin to get into some global culture and some new kinds of sales. The gameplay was not as smooth as in Cake Shop 2, and the graphics a bit more fuzzy, but still it was a vast improvement over Cake Shop. Fredrico is still with us as our financial backer, and we set up shops in Latin America, Europe, and other places, and serve up local treats from the region. New kinds of customers will show up, requesting certain items, or completely staying away from them. The building upgrades are new and fun to unlock. It was pretty cool to watch the new shops come together when you add new decors to them. You are still serving up those vanilla, chocolate, and marble cakes with the fruit gel centres, and the extras like soda and coffees, but add some local fare like dessert pizzas and burritos and so on, and you get a pretty varied menu. You will see customers you recall from the other games, plus locals in native dress, and some that look like they do nothing but party at local festivals, carnivals, and fiestas. Cake Shop 3 is a bit less tasty than Cake Shop 2, but still far more flavourful to Cake Shop. I’m glad to see the devs left the bland behind.
It’s new and vastly improved, at least over it’s prequel. Cake Shop 2 is much more exciting, more visually stimulating, and even a bit easier to play than Cake Shop. We still have Emily, but now she is a bit less Barbie-doll looking, and she has a new partner. Emily’s friend, Frederico runs a tiki bar at the beach and is looking to get into a new venue. He is wanting to build a chain Cake Shops, and he wants Emily to get them started. We are still building the little three layer cakes with the fruit-gel fillings, adding the extras like coffees, sodas, candies, and juice, etc. With the improved graphics, Cake Shop 2 is more streamlined and smoother running. Taking in funds is easier, and we don’t have to keep tabs on Emily’s mood. Cake Shop 2 cafes take us to new places in town and at the beach. Cafes are now more open, and even though the pattern might change when you open a new store, it still runs much more smoothly. You might even want to try to figure out what those fruit gel centers are made from. Don’t, it’s only pixels, and they most likely don’t taste all that good. Go brew you up some coffee, and enjoy Cake Shop 2.
Well, here’s another mediocre time management game where we have to feed sweets to customers and keep them happy with little extras. A common theme in time management games when dealing with running a restaurant or, in this case, a Cake Shop. Not only does Emily have to deal with this, but the woman who owns the store has a brother whom is a contractor that is building Emily’s house. Emily seems to have been blessed with an amazingly high metabolism, because if she were a real person running this kind of business, she would be not the rail thin little twig of a thing she is. This is a computer game, so I guess the devs can make their main characters look like they want to, but it’s pretty average as these kinds of games go. Let’s see, we need to keep the customers happy to gain extra tips. Not a problem, part of the territory. We have to keep building on to Emily’s house to keep her from getting into a bad mood. What? Seriously, how does that work? Emily is less realistic the more you get to know her. There are two sequels to this game, and hopefully they are better than this one. Cake Shop is about as bland as it gets.