After yesterday’s review of Season Match: Curse of the Witch Crow, I mentioned that I would taking a look at its prequels, and so here are my reflections on the first game in the series, Season Match. The premise of this match 3 game is that the Snow Queen has broken her magic mirror, and thus sets the weather in her fairy-tale realm a bit out of balance. It is up to us, as the players to do what it take to find the shards and help the other ladies in charge of the seasons bring the magic mirror back together and make the climate temperate again.
This is another game where you find your matches not by switching icons, but just by finding clusters of the same jewels on the grid. There are bombs, weights, lightning crystals and other tools to help us get through the puzzles. Some are collected and others are used up on the grid itself as soon as we click them. I played this game in timed mode at first, but some grid tended to be much more difficult than others to pass. Once I switched to relaxed mode for the test, the game become much more enjoyable. While the graphics are not as good as the sequel, and the music is a little too light, it was still a fun game, but there just was not enough of a challenge to it. It was brilliantly mediocre, and that’s about all I can say about Season Match.