This is the first in the Ravenhearst series of hidden object mystery games. I found it to be both mediocre and provocative at the same time. The graphics were pretty much the standard antique puzzles, and the sound just background noise, not unlike something ripped from one of those “Sounds of Halloween” CDs. At least there was no distracting music, and it was playing low in the background. The thing that kept me hooked to the game was the storyline. We have been sent to investigate the disappearance of a young woman from Iowa that occurred at Ravenhearst over a century ago. She came to England to work as a teacher, and got caught up in the world of high society and romance, then she was gone, but her diary has been found, and we are going to search the manor room by room to find clues and figure out what happened to Emma from Iowa.
We gather clues from the hidden object puzzles along the way, and there are mousetrap-style logic puzzle locks that must be solved to gain entry into some restricted areas. The whole of the manor has a very Victorian style to it, down to the puzzles and the advertisements we see on some of the objects in the many rooms. The whole of the place is a shambles, and it is clear that Ravenhearst Manor was very grand in its day. This game was pretty much average for a hidden object mystery, and it would have been nice to have a little bit more of a horror element added here or there to keep us on our toes. I’ll be checking out the sequels to Mystery Case Files: Ravenhearst within the next few days. I’m not sure about the second one, but the third is supposed to be pretty warped. After checking out Amnesia, anything done in the Ravenhearst series will have much to live, or even die, up to.