I have always loved Time Travel stories. Movies like The Time Machine, Sphere, and TV shows like 7 Days and Doctor Who were a mainstay for me when I was a kid, and I still love them. It’s a part of scifi and fantasy where just about anything can happen. There’s something mysterious and fascinating about being able to control time, but what happens when it goes out of control. This is what happens when Eliza, a curious English teen goes into a local clocktower to get a closer look at its workings. This is no ordinary clocktower, but one that controls time itself. Eliza goes snooping around and finds the caretaker working on polishing some gears, or some other kind of repair, we really never see up close. He drops his pocket watch, Eliza picks it up, and startles him when she tries to give it back. He startles here with his reaction, and the pocket-watch falls into the workings of the big clock. Now time has gone bonkers in her little English town, and it’s up to Eliza and a very smart talking pocket-watch to put things back together.
Logic puzzles and hidden objects come to us again in Lost in Time: The Clockwork Tower with a British/Steampunk feel like something from a Verne or Wells novel. Will Eliza and her cheeky mechanical companion get time back on track again. Find out when you play Lost in Time: The Clockwork Tower yourself.