The Great Chocolate Chase is the fourth game in the Chocolatier series, but this game goes back to the beginning and it is not longer a business simulation. This time management game is very similar to the Cake Mania, but the person in charge of running the stores you build in remote places is the Baumeister matron, Evangeline Baumeister. It’s 1904, 16 years after the initial game. She has some steam-powered inventions created by Klaus Werner to get decadent chocolatey goodness to the mass in far flung places like the Jungles of Peru, or a whaling station on islands just north of Antarctica. The new settings are great, and the steampunky machines work well, but this seemed more like putting a new face on another game, and it was just not the Chocolatier game I had gotten used to. Game play was not smooth, and even though you got upgrades along the way to speed things up, the customers demands were not all that bad, but their patience levels were. Why would I want to play a game with these kinds of characters? I get enough of that in my day to day life.
If you enjoy the Chocolatier games, stick with them. The Great Chocolate Chase is not worth the frustration it will give you trying to keep up with it. Since Chocolatier: Decadence by Design was set in the 1940s, maybe we’ll see another sequel in the 60s. it would be great to see how the devs deal with the era that changed everything.