When Crio games put Farm Tribe 2 together, it was as if they melded older casual games into one. Farm Tribe 2 has the graphics of Virtual Villagers, the sounds of Asami’s Sushi Shop, and the gameplay style of *insert title of any Alawar/Melesta farming sim game here*.
Apparently, we are dealing with the fixing up the property that was found by Mark Chester and his daughter, Anne, that was found in Farm Tribe. Mark has decided to give this little slice of land to his daughter and her fiance’, Paul, as a wedding gift, never mind the fact that is sits on the ruins of some ancient South American culture we never learn the name of. Also, there is rumoured to be a treasure on the old farm, and the previous owner, Carter Brooks, is obsessed with finding it.
The day to day business of running the farm and market is pretty simple. Hire workers, give them assignments, train them for new jobs, sell produce and secondary products made from them. These workers can learn different jobs along the way, from picking fruits, grains, and veggies, to building new buildings to learning new farming technology. This part of the game was pretty fun, and I sometimes got disappointed when the Chester family drama would invade it.
The game is fine for someone with lots of patience, and those kinds of gamers are a rare breed these days, even if you do gain new things to help speed the game along as you play. It has a slow start, but if you are the kind of gamer whose curiosity is stronger than your urge to beat the game, then your patience and curious nature will be rewarded when you find out what happens next.
If it had not been for the Chester-Brooks drama, I could really like this game. As a straight-up farming sim, it works well, but all the distractions turn me off of it. If you chose to give this game a try, well, good luck with that.