I’ve taken advantage of the weekends off I’ve been getting lately from work due to the Drummond For Congress campaign to test out some of the hidden object mystery games a bit more fully than I have in the past. Yesterday, I was deep within a game from Vogat Interactive. If I knew fifteen years ago what I know now, I would have learned programming, and moved to Kiev to try to get a job with these guys.
Even though I had reviewed F.A.C.E.S. before, I did not get fully into the rich storyline which was left open-ended for a sequel, and I really hope there is one. The tale Dr. Luther and his wild experiments is far from over, and even though there was much more of a story here than I realised, I still want to know more about the characters and how they were brought to the Moonlight Asylum Consultation Center. There is a huge connection that was still left unexplained about Patient 1, and the others locked in at the Center. Vogat has some brilliant writers, and some of these games would make wonderful books or animes. Maybe someday, it just might happen. I’m very glad to have been able to play this game to its fullness, but even though I am stuffed on its richness, if you don’t mind the metaphor, I want to go back for seconds. Hopefully, all you casual gamers out there will do the same.