I did find Mahjongg Artifacts: Chapter 2 to be far more superior to Mahjongg Artifacts. It took us on a different path from the original game, and featured a new character while still incorporating characters from the first game. This sequel also featured Marc, and his sister, Kathrin. We find Kathrin in Japan when she learns about Marc’s disappearance, and through a myriad of mahjongg puzzles, we go on a hunt across Asia and Europe to find him, using puzzles based on the cultures of Japan, China, India, and Central Europe. I did find it very cool that the European puzzle tiles featured images from the Rider-Waite Tarot deck. It seems that between game one and game two, Marc became endowed with magical powers that would take one extreme to another. He devastated India with his powers. In places that were thriving, yet full of vice, he would send poverty. Where people were starving, they would suddenly become fat. Where there was sever drought, suddenly there were floods. It was too much, too soon. In Europe, Kathrin would look for signs of sorcery, but once she found a medium, the medium informed her that even the gods had grown weary of Marc’s extreme ways. Read more...(344 words, 31 images, estimated 1:23 mins reading time)
When a game title has the word “artifacts” in it, get ready for a treasure hunt. In this game, you play as a treasure hunter that finds that there is a path linking many nations to the nation of Atlantis, and you play through many levels of mahjongg solitaire to find them. You go from China, to sites in what was once Babylon and Ancient Greece, to Mexico various Mesoamerican cultures, only to end up dealing with the alien Atlanteans, and they are not too pleased with you invading their secret turf.
While this game plays like the classic mahjongg in most aspects, there are some differences. You can click certain tiles in a suit to remove any tile that is open in that suit, or a special tile that will take off every open tile you click on once you choose the tiles you want removed. This game moved a little faster than I would have liked for a mahjongg adventure, but on the upside, they made a sequel, Mahjongg Artifacts: Chapter 2, which is much better and has more global cultural references. Read more...(222 words, 31 images, estimated 53 secs reading time)
If you like the challenge of solitary mahjong, then you are really going to enjoy Mahjong World Contest. You will take on many, many different puzzles and challenges along the way, from timing, to taking out certain tiles, to clearing the board in less than so many moves. Each puzzle offer three different challenges, and you earn a star for each one you complete. This is one great strategy game, but I have yet to find something in a casual mahjong game that looks as fun as the games they played in Kung Fu Mahjong, but this one will keep you on your toes. The light sounding music in the background is what you would commonly hear at your local Jade Lantern restaurant. It might explain why I was craving Egg Drop Soup, General Tso chicken, and China Black Tea while playing this game. Read more...(226 words, 32 images, estimated 54 secs reading time)
If you like many variations on a theme in one game, then World’s Greatest Temples Mahjong is exactly what you are looking for. This takes the old-fashioned mahjong solitaire and kicks it up a notch with variations, such as logic match, and match 7, in which you match the tiles with the seven tiles at the bottom of the screen. There is also some historical eye candy to keep you interested as your game takes you through history and around the globe to places like Amenhotep’s Temple of Karnak, and Angkor Wat in Southeast Asia, just as an example. Read more...(221 words, 32 images, estimated 53 secs reading time)
And again, we find another puzzle game designed to relax us into a drooling lull. While using a Rivers Mahjongg style format as opposed to a match 3 design was a good idea, and a little more challenging, the lack of graphics really showed, and this could have been done better. Alice has a good idea in attempting to build a theme park based on global landmarks, but the way we go about it is not quite right. This game should have been a builder strategy, and not a puzzle. Not only that, we have these irriating match 2 puzzles, and find the differences puzzles, and switch the images to build a bigger image puzzles. Add the bad graphics that we start off that don’t look anything like what we are expected to end up with, and we just get bored and cranky, like a toddler at one in the afternoon. Read more...(223 words, 31 images, estimated 54 secs reading time)