Alice’s Teacup Madness

This entry was posted in Casual Games, Software, Time Management Games by Snowfoxx on

Fun Factor:★★★☆☆ 

There are many games with the Alice in Wonderland theme, but this is the first one I have come across that uses the time management theme. in Alice’s Teacup Madness, Alice follows the White Rabbit down the rabbit hole, as we all know, and he actually stops to talk to her. She’s a bit frustrated, and just wants to go home, but it is going to take some cash to get to the exit.

There are many teahouses across Wonderland, and they need some upgrades and someone to look after them. The White Rabbit sets her up at the first stop, The Mad Hatter’s Un-birthday Party, and from there, Alice is serving up green and red zinger tea, and even the classic black, with pastries with strawberry and lemon toppings. The teahouse counter is round, and the customers, White Rabbit, Mad Hatter, and Cheshire Cat come to visit, and to gain colour-matching bonuses, you match the shade of their coats with the colour of the stool at the counter. If someone gets upset and impatient, you can call on Walrus to boot them out the door.

While running the teahouse, you are given opportunities to add new things to bring in more choices and better sales, and once the teahouse is maxed out, you move on to the next one, since Alice has gained a reputation for baking the best teatime treats in the nation. Even the Queen of Hearts can’t seem to get enough. I don’t know if Lewis Carroll had this in mind when he put his stories together.

As to the graphics, there are lots of bright colours, but mostly pink, so if you find yourself nodding off a bit, remember that pink is a colour that relaxes, along with pale purples, and you will see many of these in here, hence the 3 on graphics rating. The game has potential to be better, but with the way-too relzing colours, and the fact that you have to upgrade each new teahouse you come across is a bit disappointing, but the upgrades are pretty quick in coming. It is rather nice to be able to boot that snooty queen out of your shop if she becomes too disagreeable. Would that the Alice from the stories had been given this opportunity, the story would have had a very interesting plot turn.