While it was a great idea to come up with a hidden object game that is purely hidden objects, the execution of this game seemed lacking. The jazzy music seemed fine at the beginning, but soon grew repetitive and droning on, which made me sleepy and therefore I could not concentrate on the game itself. So, if you try this, make sure you go into the options menu and turn off the background music.
The puzzles were fine, and had an adventure theme to them, Atzec temples, caves, jungles, etc. You have to earn coins to buy tools to ease you along on the puzzles, if you get stuck, which seemed easy at first, but it was really tempting to blast through the tools, and when you were out of coins, you were out of luck. The puzzles that were darkened where you had to look for objects using a flashlight could have been left out, but there was a pay-for tool that would turn the lights on for you, too. There were lots of good things about this game, but there are some not so good things, too. Don’t be suckered in by the title, but if you must, you will be pleased to know there are no malevolent spirits, psychotic criminals, or creepy old manor houses filled with logic puzzles lurking around every corner. Hey, but you get the bad with the good, and this most definitely falls with in between.